XAS-02M Apsis

Experimental Armor Suit 02 Multi-role Apsis is the first Mechsuit developed. It was developed by the Rychmin Factory in the Space Colony Vecton. The Mechsuit was created as a weapon that could traverse difficult terrain and act as a combined-arms weapon capable of destroying armored and soft military formations

Description
The first Apsis model, XAS-01, was the first Mechsuit ever built, however it's movement was very awkward and clunky and the mech was almost completely unusable. The 66th Experimental Armored Division, the only user of the Apsis, immediately noticed this and the Mech went into further development and soon the XAS-02M was created. This improved the cybernetics, and agility of the Mech making it more viable in combat.

Momentum Strike

 * Within one round of using Boost Wings, your next melee attack deals +1d6 damage on hit.

Initiative

 * Everytime Apsis enters combat, for the duration of the fight Apsis may once take any quick action as a free action. This resets after new combat begins, there is no reason not to use this everytime available.

Petit

 * When attacked by a heavy weapon, you must make a Hull check. On a failed check you fall prone.

Boost Wings (5 uses) (1SP)

 * Quick Action: The Boost Wings allow you to quickly boost yourself towards any direction, giving you 1d3" boost. You can end your turn in flight but you cannot enter flight.

Explosive Heat Vents (2SP)

 * When you Stabilize and clear heat, or if you take stress damage, you can open your heat vents causing every other mech nearby to take 2 heat and 2 burn damage.

Auto Cooler (3SP)

 * If you don't move or take damage on your turn, you clear all of your heat on your next turn.

Armaments
The Apsis has 1 Main Mount, and 1 Flex mount (either 1 Main or 2 Auxiliaries).